Adventure Items

Song of Fates

Series for Tiers 1 and 2

Awakening of Fates CCC-TAROT-01-01

The food shortages in Thentia have gotten worse. The crops aren’t producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot…

By the Light of the Moon CCC-TAROT-01-02

Storms batter Thentia and the rains are threatening to wash away what little farm land is available. But these are not the only storms to threaten the peace as various powers wage a quiet struggle around the city. Are you brave enough to become an Agent of the Fates?

A Martyred Heart CCC-TAROT-01-03

As Thentia’s lighthouse grows dim so too does faith within the city. In the midst of this a priest of Ilmater has been accused of a heinous crime. But is this really the truth of the matter, or are we all just Agents of Fate?

Tangled Woods CCC-TAROT-01-04

The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season?

The Lost Apprentice CCC-TAROT-01-05

The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot?

Lies in the Moonlight CCC-TAROT-01-06

Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again.

The Seat of the Ruler CCC-TAROT-01-07

Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there…

A Long Night CCC-TAROT-S1-01

This is a simple caravan job—deliver the mysterious box to Thentia. Just one thing—don’t open the box. And protect it from all attacks.

A Sunk Cost CCC-TAROT-02-01

With the election of a new Watchlord, Thentia’s will has been made clear: the infected must be kept from the healthy. Great walls now cut off the Harbor District from the rest of Thentia where the Watchlord promises the ill are being taken care of, but how do they really live?

Guardian’s Scourge CCC-TAROT-02-02

Nearly 700 years old, it has outlasted Zhentil Keep and withstood Thar’s hordes. Now a new invader threatens to destroy Thentia. The Watchlord struggles to contain the infected while the city’s mages race to unravel the enigmas of this disease. Will the Moonsea soon add another ruin to its vast collection?

To Boldly Go CCC-TAROT-02-03

A strange visitor has arrived in Thentia. Both the Council of Mages and Merchants are interested in speaking with him as things in Thentia have been a bit gloom. Once his business is concluded in town he’ll need an escort back home to the…Feywild.

Moonlit Waves, Part 1 CCC-TAROT-02-04

The havoc caused by the emergence of the Tarot Cards is not limited just to the lands of Thentia. Many trading vessels lie at the bottom of the harbor, sunk by unknown causes. Today, another attempt is made to raise one of those sunken ships.

Hollow Hopes CCC-TAROT-02-05

The number of infected have grown. The quarantine is filling with people. One of the former Watchlord candidates, Edea Valkrana, has contacted you asking for help. Discreetly. Rumors of a cure are rampant—saying there is a mysterious figure hiding somewhere in Thentia near the wall. Is it real? Only one way to find out…

The Hand That Wields CCC-TAROT-02-06

The Council of Mages is under attack! Karasht Silverflame blames his murdered apprentices on the revival of a strange, almost forgotten local cult. He wants you to capture their leader and end the killing spree. But can his stories about a flying sword that slays on its own possibly be true?

Moonlit Waves, Part 2 CCC-TAROT-02-07

Seireri has been saved! Well, sort of. Her body is still missing and is required to return her from the dead. Where is it and who guards it? Only the Fates know!

Winding Road to Freedom CCC-TAROT-02-08

A small community has arisen among the asymptomatic inhabitants of the Forbidden Zone which has brought much needed stability to the area. However, that peace is being threatened by a raving religious zealot. Can the two sides find common ground, or is the Forbidden Zone destined to erupt in barbarity once more?

The Thentia Job CCC-TAROT-02-09

Deep in Karasht Silverflame’s vault is an item that can control the infected Thentia citizens. Is he storing it for safekeeping or does he have sinister plans? The Selunites have tasked you with retrieving the item and finding out Karasht’s plans.

Facades Undone CCC-TAROT-02-10

In Thentia, the illness seems to have subsided, and there is rioting demand for the walls to come down. However, something lurks in the wall that is a threat to the citizens. See where allegiances lie and find the hidden machinations for those interested in the power of Fate.

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