Adventure Items

At Jeny’s Request

Series for Tier 2

Finding the Rabbit Hole CCC-DES-01-01

Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper issues in the Quivering Forest. The ever-malicious hag Jeny Greenteeth makes an appearance, revealing the hidden source of activity and presenting a new opportunity to the adventurers.

A Sanity Never Questioned CCC-DES-01-02

Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn’t make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn’t for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity.

A Question Never Asked CCC-DES-01-03

The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt?

An Answer Never Offered CCC-DES-01-04

The Mistress of Tides calls upon heroes to awaken an ancient archfey to aid against the threat of Seelie and Unseelie Court conspirators. But a treacherous fey creature fueled by insatiable envy is playing a spoiler.

The Die is Cast CCC-DES-01-05

After liberating the Green Man from his stony prison, the adventurers are given a lead. Can they reach their informant before their opponent gathers word of their actions?

One Last Job CCC-DES-01-06

At last, the enemy behind the floods in the Feywild is revealed. However, the watery nemesis is far more frightening than initially thought. Can your adventuring party rise to a challenged birthed in the watery depths?

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