Song of the Sky
A 4 Hour Oracle of War Adventure for Tier 2 Released on July 5, 2020
The orphan Sky Blue lives with her awakened seagull companion in the eaves of Sharn’s highest buildings and survives by stealing scraps from the tables of the city’s nobility. According to the Draconic Prophecy, this humble thief is destined to guide Breland’s future. The adventurers must get to her before her rivals—if they can catch her!
Part Three of the Fortunes of War series.
Available on Dungeon Masters Guild.
Credits
- Stacey Allan Designer
- Will Doyle Campaign Story and Development
- Ashley Michaela “Navigator” Lawson Editing
- Stacey Allan Art Direction and Layout
- Eric Belisle Artist
- Conceptopolis Artist
- Olga Drebas Artist
- Wayne England Artist
- Andrew Jones Artist
- Lee Moyer Artist
- Steve Prescott Artist
- Wayne Reynolds Artist
- Mark Tedin Artist
- Shawn Wood Artist
- Vance Kelly Cover Illustrator
- Wayne Reynolds Cover Illustrator
Items
- Necklace of Adaptation Uncommon
- Soarsled Uncommon
- 5 x Alchemist’s Fire Common
- Feather Token Rare
Legacy Events
Emerald Claw Captive
You captured Emerald Claw agent Irullan Karnach alive. At the end of this adventure, you must decide what to do with her:
- Hand her over to the Brelish authorities and claim a reward of 100 gp.
- Keep her as a captive. While she remains alive, you must pay 10 gp at the end of each adventure to cover the expenses of her incarceration. If you have access to your own prison cell, you can keep her imprisoned for free.
- Execute her.
Flamewing’s Favored
You impressed the sphinx Flamewind with your performance during the steeplechase.
Mark of the Sphinx
You took Sky Blue to the sphinx Flamewind, who gave her a protective amulet to wear. Flamewind has asked you to look after the girl, and promised she’ll be in touch.
The Show Must Go On
The bard Stormflower helped you save Sky Blue and is now committed to forging your legend in song.
- If you write Stormflower a decent song of at least three verses and hand it in to your DM before playing DDAL-EB-08 *Parliament of Gears*, Stormflower makes you an honorary member of the Circle of Song: a secret alliance of bards and entertainers.
Wing and a Prayer
You left the city with Sky Blue to go in search of her father, who supposedly died during the Last War. Flamewind is unhappy that you defied her and sends spies to locate you.
- At the end of each adventure in this campaign (including this one), your party must succeed on a group DC 10 Wisdom (Insight) check to stay ahead of the sphinx’s agents. If your group fails, tick this box and stop making checks. You are now being watched!