Fences and Swords
A 2 Hour Convention Created Content for Tier 2 Released by The Role Initiative on April 12, 2018
The Northern Moonsea region has recently been plagued by a mysterious pirate ship, which is seemingly able to appear without warning and then simply vanish. Instilling fear, and beginning to impact trade, those with vested interests in the area need this thorn removed from their sides. First, however, they must first discover where the mysterious ship calls home.
Part One of the RocSlide series.
Available on Dungeon Masters Guild.
Items
- Rod of Rulership Rare
- 2 x Potion of Water Breathing Uncommon
Story Awards
Capture!
Characters captured or arrested during this adventure must spend 60 downtime days to free themselves from captivity, in addition to one of the effects listed below:
| d6 | Effect | Notes |
|---|---|---|
| 1 | Greasing Palms | The character can bribe their way to freedom for 500 gold. If the character cannot afford this, roll another d6 and take that result. |
| 2 | Sold into Slavery | The character is sold into slavery, and branded with a small triangular face tattoo to mark this. Gains a trait of a strong dislike for slavery and empathy for those enslaved. |
| 3 | Impressment | The character is forced into naval service in Melvaunt as part of their sentence. The character picks up the coarse language and behavior of a sailor. |
| 4 | Hard Time | Prison almost psychologically breaks the character, but they emerge harder and more cynical, and is prone to sharing stories of his time behind bars. |
| 5 | Prison Break | Although it takes a long time, the character manages to orchestrate an elaborate prison break, gaining notoriety for their brazen escape. |
| 6 | Better Lucky than Good | Through a fortunate paperwork mishap, you are instead released from custody instead of placed into it. Some unfortunate soul suffers the opposite bad luck, and now hates you for life. |
Friends in High Places
Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once.