Adventure Items

Glip Dak

A 2 Hour Convention Created Content for Tier 1 Released on August 10, 2018

The Kroth Magg hobgoblins run the trade city of Glip Dak in the Troll Hills of Thar. From there they have taken control of the trade routes along the northern Moonsea. A young noble has been captured for refusing to pay their tariffs and his house looks to hire adventurers to rescue him.

Available on Dungeon Masters Guild.

Items

  • Arrk’s Greatsword (Greatsword, +1)
  • Manke’s Die (Charlatan’s Die)
  • 1 x Potion of Healing

Story Awards

Glip Dak Lawbreaker

You broke the laws of the black market. Because of this, you were captured by the Kroth Magg hobgoblins and punished.

While most punishment involves serving backbreaking labor until one faints from exhaustion, the Kroth Magg are known to be inventive with their punishments, which includes events such as being stuffed into a burlap sack filled with rats and thrown in a pond, or forced to fight wyvern hatchlings barehanded to a jeering crowd.

Somehow you survived and were released by the Glip Dak hobgoblins. The guards have more important things to deal with.

Unless playing another Glip Dak adventure immediately after this one, the next 5 downtime days you earn are automatically expended surviving your punishment.

Vandover Obligation

Guard Captain Hrogar invites you to a private ceremony within the central hall of Glip Dak, a massive Netherese building of exotic stone. There he and other officers thank you for your service and discretion, awarding you Vadd Narkoz, “Strong Warrior,” in this private proclamation. The hobgoblins of Glip Dak acknowledge you as a worthy and trusted ally.

For future Glip Dak modules, the adventurer has advantage on Charisma checks when interacting with Kroth Magg soldiers and guards.

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