Spinning on the Edge
A 4 Hour Convention Created Content for Tier 1 Released by Baldman Games on July 15, 2018
With Phlan’s prosperous new future hanging in the balance, Chancellor Calypso isn’t about to let a new stream of thieves, the recently identified Coin Spinners, flood into the city. A lucky tip and safe-house sting has secured “invitations” for a single group of adventurers into the organizations, and a path to where the supply lines end. Steel yourself, this invitation has your name all over it.
Part Three of the Coin Spinner series.
Items
- Bone-pommeled Glaive (Polearm, +1) Uncommon
- 2 x Alchemist’s fire (flask) Common
- 2 x Potion of Healing Common
Story Awards
Time Well Spin’t
Few events stick with us as much as when going deep undercover to infiltrate a criminal organization. Your experiences infiltrating the Coin Spinners stick with you for life, so you typically know any information available to the lower ranks and may have picked up more during your assignment.
You have advantage when making Intelligence (History) checks to recall all but the most secret information regarding the organization’s known rank structure, members, past operations and discovered or rumored locations.
Further, you can’t be at disadvantage when making a Charisma skill check to Intimidate, Persuade, or Deceive a Coin Spinner that you have spent at least 10 minutes studying to determine how they fit into the organization.